Leaping Llama update

februari 26, 2013

So parallel to the FPS I’m making a model of the Leaping Llama.
Here is the progress so far:

LL-Progress01

FPS monsters

februari 25, 2013

So….. Another monster! (Albin stole the main character..)

ZBrush ScreenGrab01BasicEnemy

Conceptional!

februari 22, 2013

Made a final look to the main character of our monstershootin FPS.An awesome friend had a great lecture about ”Photobashing” today so i tried it out!
Here he is!
Mainman

(His face is based on the king of sweden)

Character concepts

februari 21, 2013

Hey!We’re making a First Person Shooter as our new game. And this is the best stage… the concept stage!

1. Monsters

MonsterConcept01

2. Main Character

CharConcept01CharConcept02

The Matriach

februari 20, 2013

aaaaaand she’s done! check out these delicious pictures!

TheMatriarch TheMatriarch_Wireframe TheMatriarch_textures TheMatriarch_Concepts

Leaping Llama!

februari 20, 2013

I’ve started to work on my very first ”hard surface” model. This here is the concept:
Anders Thelin - Llama

A new texture

februari 9, 2013

This is what happens when you have to make a whole new texture! Almost done with it. Think it’s turning out way better than the last one. Also! Now she’s got a baby in her belly! that can move! Oh the joy of childbirth..
newerRender

Rogue-modelling

februari 3, 2013

Jävlar vad jag bygger saker till spelet utan lappar ett vetskap om att det kommer att hamna i spelet!
Lägger upp dom andra enheterna jag gjort här så att man kan se hur mysiga dom är! 😀

turretrender Render-port01