When it came to redesigning the platforms for Project Temporality we started the concepts with the traditional small thumbnails.
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After picking a few favorites I worked them over with some more details.
From this we narrowed it down to one final design.
After this step I left the actual modeling over to Jonathan.
And so here is the final product in game. all nice and textured!
Stay tuned for more behind the scenes artwork from the final touches to Temporality!
I have drawn alot of faces for the journals to be found in Project Temporality!
Here’s a preview look on what my business cards will look like.
I don’t think it’s any kind of surprise they are designed as folders!
In case you missed it (i didn’t post it) Here’s a fine-ass render of the main base from the RTS
I made some spacezombies for the game!
So parallel to the FPS I’m making a model of the Leaping Llama.
Here is the progress so far:
So….. Another monster! (Albin stole the main character..)
This is what happens when you have to make a whole new texture! Almost done with it. Think it’s turning out way better than the last one. Also! Now she’s got a baby in her belly! that can move! Oh the joy of childbirth..
Jävlar vad jag bygger saker till spelet utan lappar ett vetskap om att det kommer att hamna i spelet!
Lägger upp dom andra enheterna jag gjort här så att man kan se hur mysiga dom är! 😀